Players in the Overwatch League have signature characters. Carpe is an amazing Widowmaker, for instance. While most players are celebrated within their fanbase, and not so much by League fans as a whole, arguably no player is better known than New York Excelsior’s JJoNak.
JJoNak was voted 2018 League MVP by the fans, even though Excelsior did not walk away as the Inaugural Season champs, and it’s easy to see why. Not only does he fill an essential role on the team as a support player, but he also has impeccable aim. He wins 1v1s on his own and survives situations he quite frankly shouldn’t. It’s no wonder he’s the first Overwatch League MVP.
The New Skin
Anyone who delves into the world of League players can learn quite a bit about the individual talent. JJoNak, for instance, loves octopuses. He has a tattoo of one on his arm, and his name is even a combination of the Korean words “jjomullak najki,” which stands for “fumbling octopus.”
Of course, the newest Zenyatta skin took JJoNak’s love for this sea creature and turned it into something beautiful. Zenyatta’s orbs are tiny octopuses, and his head is an octopus chilling in a water tank. There are also tubs of water running the length of his body. The bottom half of the skin is similar to New York Excelsior’s League skins and has JJoNak’s number. I think it’s one of Zenyatta’s coolest skins next to his cultist look.
Will There be More Player Based Skins?
I think this addition is a step to something great for the game. It almost guarantees future MVP skins. Maybe we’ll see skins for charitable figures in the community or for extremely dedicated fans who’ve done a lot for the game. It opens up a lot of new doors for potential cosmetic designs.
For your viewing amusement, here’s a great highlight video of some of JJoNak’s best moments both in the League and while streaming.
Writers: Tom King
Artist: Mikel Janin
Cover Price: $3.99
A Batman… on a horse… in a desert. I know that sounds like the beginning of a joke, however that is the focus of this comic.
Tom King uses an insanely minimalist style in this issue. It creates a very intimate issue between Bruce Wayne and the Flashpoint Batman, Thomas Wayne. Additionally, the quiet of the issue strips away the pretense that often drips from Batman and his villains. Meanwhile, a tantalizing mystery is dripped to the reader throughout this issue. I am impressed with how the dialogue in this issue catches you up to the current status of Wayne and the major plot points of this comic. The story pace is brisk and everything is unusually clear.
Moreover, the art by Mikel Janin mirrors the story. It is crisp, clean, and very detailed. In addition, the desert scenes evoke the vast dryness of the ecosystem. You can smell the dusty landscape in the panels and even feel the heat from the occasional campfires. Meanwhile, Janin tends to use a lot of small lines to add gradient details. This is normally a pet-peeve in the art I see. However, it fits the grunge of the landscape In addition, Janin is very good at action. The melees imply a lot of impact and energy. This is visually incredible.
Batman is not one of the heroes I idolize, however, this issue goes a long way to making him more accessible. Additionally, you do not know fear until you have seen a Batman sing during a fight.
Writers: Jeremy Whitley
Cover Price: $3.99
This issue made me feel bad because, after reading it, I feel like I’m missing out on a great story.
We recently read Jeremy Whitley’s Rainbow Brite comic and discovered his quirky and fun writing style. That style is magnified in The Unstoppable Wasp. Whitely balances a lot of characters and situations. There is a bit of catch up that is necessary if you decide to skip the primer behind the cover. However, there is just enough information in the dialogue to fill in the blanks for people dropping in here. Most of the characters are capable and have interesting dialogue. I do note, though, that it feels like this book is trying to balance between heroic defiance and self-effacing humor. Moreover, that balance isn’t always apparent. It can feel like you have two different types of story in one scenario. If you’re not used to Whitley’s style, this may be confusing.
Meanwhile, Gurihiru’s art adds the pop that this comic lives by. This is because of the obvious shoujo manga influence that is all over every page and figure. This means there is low detail, although there is a brightness and energy to the pages. There is good motion to the action, though it is low impact. Additionally, the characters are very expressive. That expressiveness has to do more with the shaping of the facial features, rather than the more minute detail in most Western-style comics.
This comic is like a fun piece of bubblegum pop. Once you find the rhythm, it will put a smile on your face.
Writers: Fred Van Lente
Artist: Renato Guedes
Cover Price: $3.99
This first issue is a tantalizing misfire.
Fred Van Lente has an interesting script. The characters are distinct archetypes, although they are not quite fully fleshed out characters. Moreover, there is a lot happening in this issue to set up the rest of the story. This is jarring because it seems like every main character is aware of everything happening to every other main character. Additionally, even though the characters are missing large parts of their memories, they have a lot of muscle memory and knowledge on some advanced concepts of technology, history, and themselves. If this was a few issues in, it wouldn’t be as confusing.
Meanwhile, Renato Guedes brings a more European painted style to the art. His faces are disturbingly realistic, sometimes. This is not a bad thing, although it is very unusual in the comic-book scene. Additionally, while the power effects in this comic are very flashy, the physical action can be a bit flat and lacking on a sense of motion. There is a lot of give-and-take on the visual side of this comic, however, perhaps things will settle in future issues.
This is a comic is a lot of great parts that do not quite come to a great experience.
This is one of those comics that I just dared myself to read. It is way outside my norm. You know what… this is pretty good.
Cecil Castellucci has the assignment of adding more context and story to an animated classic. Moreover, he handles the job with aplomb and a deft hand. His character dialogue can be a touch cheesy, although the source material can have the same said of it in a conversation. In addition, Castellucci adds a lot of additional exposition in Snow White’s voice to give a greater window into her thought processes before she was forced from the castle early in the story. The pacing is decent, however this is not an action or intrigue story, so readers will have to be ready for a lot of characterization and slower moments.
Gabriele Bagnoli’s art has to balance a lot. She cannot lose track of the original Disney image of Snow White, however, she has to make the visuals appealing to modern tastes or even people who wouldn’t read this comic. Bagnoli’s solution is to make add more Japanese and Korean influences to the art style. This art helps give the story a fresh look. The characters are expressive and are dynamic in motion. There are a few times where I would appreciate more detail in faces. That is more of a personal nitpick than a critical problem.
This creative team is off to a pretty good start at retelling the Disney version of this fairy tale to a new audience. I am very impressed because of how much more depth Snow White, the Queen, and the Huntsman have after a single issue. This makes me want to take a look at the second issue to see what is made from the Seven Dwarfs, as well as what comes next.
In the end, this comic is… (sigh) enchanting.
Have you read any of the same comics? Different comics? Let us know in the comments below! In the meantime, here is a link to the latest episode of our comic book podcast, the Part-Time Henchmen!
What is the likelihood of eSports coming to the Paris 2024 Olympics?
The rise of eSports is virtually unparalleled for any sport around the world. From virtual obscurity to widespread popularity in less than a decade? That’s the story of eSports.
Competitive video games for the new generation have fueled the growth of eSports. In addition, there is also the growth and maturity of streaming platforms and the development of professional leagues. Some of these leagues include the Overwatch League or the League of Legends Championship Series.
In 2018, eSports captured the attention of almost 400 million viewers worldwide, catapulting the sector into the public consciousness and leading to a race among TV programmers to buy rights to air the biggest competitions, resulting in media rights revenues topping $180m (£141m). Many predict that eSports growth will continue to surge. 550 million people will have watched an eSports event by 2021.
The popularity of eSports may push it to the Paris 2024 Olympics.
That popularity has encouraged the Olympic Committee to take a long and serious look at eSports for inclusion in forthcoming Olympic Games. It’s not as though the Olympic Games need the viewing boost, however: 2008’s Beijing Olympics pulled in viewing figures of 4.4 billion. In comparison, the 2016 Rio de Janeiro Olympics had 3.6 billion viewers. It’s virtually without competition as the biggest sporting event in the world.
Nevertheless, the Olympic Committee is always seeking to reflect the world of sport. eSports are a significant new entry to the scene. So, will eSports feature in the Paris 2024 Olympics? The situation isn’t clear. According to the Committee, the biggest hurdle stopping eSports from entering the Olympic arena is simply the level of violence exhibited in many popular eSports titles.
Many Olympic games have their history rooted in violence. Their modern versions are abstracted from it, focussing instead on the skillful aspects of the sports. Among the public, too, there remains some skepticism around whether eSports should be allowed into the Games. The debate has raged on for years now, and there’s plenty of good arguments on both sides of the issue. In this article, we’ll take a look at each.
eSports Should be in the Paris 2024 Olympic Games
eSports are sports. That’s the mantra amongst fans of the games and, frankly, it’s hard to disagree with them. It only takes a short while of watching eSports to realize that anyone might be able to pick up and play a game of Rocket League or Overwatch. However, the skill level that professional players work is frankly absurd.
Like professionals in any sport, eSports players spend dozens of hours every single week honing their skills, gaining minute advantages and working on their craft. Far from lounging around, eSports players are always working on getting the most out of their efforts. This is a sport where virtually anyone can become a professional (regardless of height, weight, physical or mental ability). Therefore, it is imperative that the best continue to work incredibly hard.
eSports players are more similar to traditional sportspeople than one might think.
Like traditional sportspeople, they’re also a typically superstitious bunch. Olympic superstitions range from giving parents the middle finger (seriously) to lucky bras – unsurprising, really, given that 1 in 4 of us own lucky items of clothing. It’s the same within eSports, as players do everything from wearing their clothes inside out to wrapping headphone cords around their neck to avoid getting too comfortable. Sportspeople, eh?
There are many things that go beyond the similarities eSports professionals have with traditional professional sportspeople. For example, one can argue that the Olympic Games needs to adapt and reflect the modern sporting environment. 2020 will see the inclusion of surfing, climbing, and skateboarding in the games, reflecting their growing popularity. Why should eSports be an exception?
As games drop out of the schedule, there are new sports. The Olympic Committee should recognize the dynamism and excitement of eSports. This means giving it a call-up to the biggest sporting event in the world—the Olympics.
eSports Shouldn’t be in the Paris 2024 Olympic Games
On the other hand, eSports, despite their popularity, haven’t yet reached a point of stability and maturity. This stability and maturity will enable them to be a part of the Olympic stable for Paris 2024.
eSport titles are in an almost constant state of development, receiving balance patches and updates on a regular basis. This means that eSports professionals constantly have to adapt to new conditions. In addition, Olympic organizers would have to work closely with developers and players to ensure that rules are developed based on fixed versions of titles. As yet, no such framework exists.
There are also concerns about the lack of physical activity involved in eSports. The IOC (International Olympic Committee) is a firm advocate for the role of physical activity and, though eSports have a very high skill ceiling which requires incredible mental and physical dexterity, they require almost no physical exertion.
Writers: Scott Tipton & David Tipton
Artist: David Messina
Cover Price: $3.99
We came in late to this mini-series crossing the various Star Trek TV series. Is it worthy of its pedigree?
The story by Scott and David Tipton is surprisingly accessible in this issue. Although I have some early confusion, the exposition-via-dialogue is just enough information to get me up to date on what is happening. As the issue progresses, we are similarly caught up to a lot of the positioning of Trek’s more famous characters. Meanwhile, the dialogue of these characters is fitting, although uninspired. There does not seem to be any chances taken to build on the mythos of the sci-fi series. Moreover, a lot of easter eggs aren’t just implanted in the story, they are outright presented to the reader.
In addition, the art by David Messina is similarly challenging. While each character is easily recognizable, there is no emotion or energy in the art. There is no visual flow. No action or character is especially dynamic. The comic has an overall look that reminds me of several actor head shots photoshopped together to make a single image. I can’t tell you any single image in this issue that sticks out in my mind.
This issue is fairly well written, though it is not visually appealing. I do plan to read the entire mini series, although I would need a mid-volume break with some Rat Queens or another energy-filled series.
Writers: Joshua Williamson
Artist: Howard Porter
Cover Price: $3.99
The Flash is getting a Year One origin! Is this issue as inspiring as this kind of story has been for Batman or Superman?
Joshua Williamson is on my list as one of the writers that can craft a good story. This story isn’t that. While a hero that is learning his powers can make for compelling character work, a lot of that is swapped out for Barry Allen picking up powers fast and getting lucky. Moreover, his enemy in this issue, the Turtle, is able to slow down those around him. However, he moves at normal speed while talking excruciatingly slow. The disparity in speed, action, and speech makes this issue frustrating in pace. The character dialogue is also full of cliche puns and items that may matter to long-time Flash fans. Although, those same items can feel like a series of dad jokes.
Howard Porter’s art is very busy. He uses a lot of deep lines for details combined with blacks that give everything a hard, edgy, and scratchy feel. Except, because of this style, the art fits the story extremely well. the action has the right energy and visual effect to tell the story well. While Porter’s expressions can use some refinement, they are easy to infer emotions from. The body proportions are better than average and the character placement is great.
The Flash #72 is visually interesting, although the writing can feel like a not-too-interesting episode of the CW show. With that said, I do see the potential here.
Writers: Nick Spencer
Artist: Ryan Ottley
Cover Price: $3.99
When you deal with Kraven, you deal with a “hunt.” Although this issue is more.
Even though this issue is one long epilogue, Nick Spencer does not skimp on the story. This issue is slightly bigger than the average issue, although it doesn’t end any particular story. In fact, it advances quite a few stories and characters and leaves tantalizing clues to Spider-Man’s future and foes to come. Additionally, this issue deals with a panicked Spider-Man. It humanizes the character more than usual as he attempts to rescue those close to him. Even the final few pages has a reveal that is both familiar and profound.
Ryan Ottley handles the art. His style uses a lot of thick line work and some moderate detail, both light and dark. He has come a long way in the last few months. (I used to describe his laughing characters as drunkenly burping.) Although his characters can still be blocky and his faces can be strangely square. Meanwhile, his expressions are easier to read. The action is easy to follow and has a kinetic spirit. Additionally, the characters in anguish are in palpable pain and it pulls you in further in those moments.
This comic is the jump-in point a lot of series pine for. You are yanked into the story and given multiple items to look forward to in the future.
Writers: Tini Howard
Artist: Hannah Templer
Cover Price: $3.99
This comic reminds me so much of the Netflix show… it is GREAT!
Tini Howard has captured so much of the spirit of the Netflix show and the actors, I don’t think they’ve skipped a beat from the live action. The characters have retained their quirky voices in the dialogue. Meanwhile, they are put in a situation that promises to push them to the limits of their capabilities. This story could easily be a third season for the show with minor alterations. The interaction between characters feels organic and logical. Additionally, everything is kept so simple, it is easy to figure out everyone’s motivations.
The art by Hannah Templer could be more detailed. She uses just enough lines to make the characters recognizable. outside, that, there is no detail at all in the characters. Moreover, there is minimal detail in the clothes. If it wasn’t for smart application of colors, these people could look so alike as to bring this issue down. With that said, there is a lot of life in the images. Everything appears upbeat and the emotions on display are easy to discern. The art has a slight manwha quality mixed with classic Archie Comics.
As both a fan of the show and someone that has spent a little bit of time in a wrestling ring, the story really hit home with me. It focuses on the differences between the GLOW wrestlers and the Star Primas, a group of more physical performers who do not see GLOW as in the same business. Moreover, it shows how hard it is for some people to see eye-to-eye, despite their similarities.
Although you need a decent knowledge of the show to understand some of the character interactions, this comic does a great job of advancing the stories of a lot of them. I was hoping for a bit more Marc Maron in it, but, realistically, it isn’t his story.
Which comics did you read this week? Let us know in the comments below! In the meantime, here is a link to the latest episode of our comic book podcast, the Part-Time Henchmen!
ONE OF TWITCH’S MOST FAMOUS STREAMERS IS OFF THE AIR.
Dr. Disrespect is one of the first and biggest stars of Twitch streams. He has bold, brassy videos that garner a lot of attention. Meanwhile, his mullet wig and cheesy sunglasses are a signature look recognizable throughout the blogosphere. However, Twitch has suspended the controversial streamer. Additionally, E3 has banned him from the convention.
Dr. Disrespect, real name Herschel “Guy” Beahm IV, did his first live stream from the floor of E3. While he isn’t the first person to do a live stream from the floor and Beahm was his usual antagonistic self from the floor. However, the stream went far into questionable territory when Dr. Disrespect went into the men’s restroom at E3 and the camera followed him inside. Dr. Disrespect did not break stride and continued his live show. Unfortunately, this was not the only time Beahm did this, because watchers of his stream saw four different visits to the men’s room in that stream.
Those videos put Dr. Disrespect in conflict with California laws against invasion of privacy, making it illegal to view the inside of a bathroom with a camera.
Additionally, Twitch also has rules against invasion of privacy in their community guidelines, stating, “sharing content that violates another’s reasonable expectation of privacy, for example streaming from a private space, without permission.” That can certainly include someone’s personal time in a restroom. Twitch community guidelines further state, “Violating our policy against harassment will result in your account being suspended. Depending on the severity of the offense, harassers may be indefinitely suspended on the first violation.”
DR. DISRESPECT’S CURRENT STATUS
Currently, Dr. Disrespect is suspended from Twitch with no date of return set. As we previously mentioned, E3 has also pulled his credentials and banned him from the convention.
His banishment from both Twitch and E3 has divided fan opinion. Some believe that Dr. Direspect did overstep bounds and deserves the suspension. Others do not see anything wrong with his activities and want him reinstated immediately.
Dr. Disrespect’s banishment from E3 has other streamers scrambling to take his place. Another streamer, Jaryd ‘Summit1g’ Lazar, believes his channel is now getting more traffic due to Dr. Disrespect’s unavailability. Beahm posted a recent tweet wherein he says he has fired his video director, Alex.
Overwatch debuted just over three years ago, and there’s already talk of a possible PVE sequel to the FPS. Overwatch consists of two teams fighting to push a payload, capture a point, or complete a hybrid of the two. Not long after it’s release, Overwatch became a popular eSports, and it’s fanbase seemed to grow continuously. Blizzard obviously wants to capitalize on Overwatch’s success, but is this the right way to go about it?
According to sources, Blizzard canceled a StarCraft FPS to put more resources into Diablo and Overwatch, specifically Diablo 4 and Overwatch 2. Overwatch 2 will be primarily PVE, comparable to Left 4 Dead. I expect these games to be Blizzard’s big BlizzCon announcement’s in November.
It’s important to remember that these are just rumors. Even if Blizzard is working on Overwatch 2, it doesn’t mean that it’ll ever be released. It could be scrapped much like the previously mentioned StarCraft, so don’t get your hopes too high just yet.
Are We Ready for a Sequel?
My answer; no. I understand that this is only a rumor. Even if it does come to fruition, it will be years down the line before we finally see a finished product. I’m not sure if this is where Blizzard should be focusing their energy. Overwatch has some significant problems to deal with before we even contemplate playing a sequel.
For example, I don’t think Overwatch has enough content. The maps are cool, and I love the characters, but releases always make me want just a little bit more. More lore based events could help the player base reconnect with the game. I’m also a firm believer that holiday events are becoming a bit obsolete. While I enjoy the changes these events bring to the game, I think they would be better if they focused more on events in the game world instead of real world holidays.
Overwatch still has a lot of balancing issues. The inconsistency with who Doomfist can punch out of ult, the existence of stun abilities, and Bastion’s point and click adventure all decrease enjoyability of the game. While I understand it can never be perfect for everyone, I think the game is going to lose more players if it doesn’t address these issues.
Overwatch 2 sounds amazing, but Blizzard needs to be spending more time fixing their already released game before Overwatch 2 can become a reality.
Data mining shows that Vulpera could become the next Allied Race.
Blizzard has not introduced any new Allied Races for 8.2, but it is possible that new Allied Races could be coming for Patch 8.3. In fact, Wowhead reported that Vulpera is included in the file scenescripttext.db2. This file is used for in-game cutscenes with your character present.
This particular line of code is of interest. It all but confirms that Vulpera will be the next Allied Race in World of Warcraft.
We do not have any release date for Patch 8.3 (let alone Patch 8.2). We do know that with this info, that the Vulpera will be joining us in this expansion. It is more likely they will join the Horde than the Alliance. The storyline shows the Horde helping the Vulpera in the Vol’dun quest line.
What will be the corresponding Alliance Allied Race?
At this time of writing, we know that Allied Races come in pairs. According to a March 15, 2018 developer Q&A with Game Director Ion Hazzikostas, players asked questions about the new Allied Races. We most recently got Kul Tiran Humans alongside Zandalari Trolls. However, there is no evidence of the corresponding Alliance Allied Race as of this writing.
Hazzikostas said, “I don’t know that we were trying to cause a debate, but it’s inevitable that it was going to happen. You see a character that you really like and think, ‘Why can’t that be Alliance?’, and vice-versa for the Horde, but that’s part of what gives those factions their excitement and charm. We want people to pick a side or a race that they identify with – that they want to be them in this world. And who knows, that may actually result in players changing factions, or at least rolling a second toon on the opposite side.”
Do you think the Vulpera will be the next Allied Race in World of Warcraft? What do you think the corresponding Alliance Allied Race will be? Let us know in the comments below!
The long wait for the Final Fantasy VII remake is over.
Final Fantasy VII is one of the games I grew up on. I had spent hundreds (and with the release of the Steam version of the game, hundreds more) of hours on the game itself. Fans have demanded a remake of this legendary JRPG. Wait no longer: the Final Fantasy VII remake is coming on March 3, 2020 for the PlayStation 4.
News of a remake began surfacing in the early 2000s. Square ENIX showcased a technical demo in 2005. Rumors spread that the remake would be ready by 2007 on the PlayStation 3. Several more years would pass before we heard anything more about the remake. In 2015, Square ENIX confirmed that the remake did, in fact, exist. This restarted the rumor mill for the game. Some reports placed the game’s release out as far as 2023.
The combat system is now real time, which will allow players to fully explore the environment in the game. As you can see in the video, the remake also features voice acting, which will probably delight fans of the original game as well.
Is the remake the full game or an episode of the game?
It is unclear whether or not the release date is for the full remake or just an episode of the remake. “We will be making further announcements tomorrow, but for now, please have a look at the short version trailer we revealed today,” director Tetsuya Nomura said in a tweet yesterday.
Square ENIX’s E3 keynote is tonight at 6 pm PT / 9 pm ET, so we should have clarification on whether or not the release date is for part of the game or the full game. We here at DVS Gaming will keep you updated on the latest news regarding the Final Fantasy VII remake.
Did you play Final Fantasy VII as a kid? If not, do you plan to get the remake? Let us know in the comments below!
Writers: Peter David
Artist: Dale Keown
Cover Price: $4.99
Marvel’s Hulk is revisited by two of his most renowned creators! Did it recapture it’s prior magic?
Peter David is a writer I adore. However, in this work, he is summarizing the character’s history and feelings in 30 pages. He stays within the well known beats of the Hulk. Banner’s depression, his marriage to Betty Ross, his recriminations, etc. The characters have familiar voices and stay within classic parameters. There are a few pages of new story, although it feels like a rushed ending. In fact, given what is going on in the Immortal Hulk series, I am not certain which version of the Green Goliath appeared in the end of this comic. It is finely written, but it isn’t an entertaining story.
Dale Keown’s art on his prior Hulk run made him famous. He has not lost a lot of that visual punch. His characters can appear lanky. Moreover, he uses minimal detail to maximum effect. Keown uses multiple lines to create gradients. It isn’t burdensome, though it can be a visual grind after a while. Meanwhile, Keown’s hulk is still amazingly massive and bulges off the page. The action has good impact and motion. The color work in this issue was oddly off, though.
This isn’t a bad comic by most metrics. It’s just dated. There is room here to tell a great story, however, it isn’t a must read to follow on current storylines.
Writers: Brian Michael Bendis
Artist: John Timms
Cover Price: $3.99
We are at the end of the first story arc! How was the finish?
Brian Michael Bendis has used something in this issue that you may not be used to from him… energy! These characters read well and have fresh and fast dialogue. Moreover, and more importantly, they have a youthful energy that transcends the story and feels more at home in an entertaining cartoon! I found myself giggling at these heroes chatting and their admitting that they were in over their heads at the walking castle (non-Howl’s, but still). The overall story was buried beneath the strong character interactions, though. It somehow feels like the story was less important than the result of these characters being together.
John Timms’s art is THICK! He uses very bold outer lines. This can make characters stand out from the background, although it can also add this heavy, strangely tactile sensation while looking through the comic. From there, Tims uses minimal line work for details. It reminds me of Chris Bachalo’s art without the floating debris that is in his own work. Do not overlook the backgrounds, however. They have a wild charm in their own right. The art is a solid compliment to the story.
This is a fun comic if you focus on the characters! The villain was so disposable, he was dispatched too fast to matter.
Writers: Mark Waid & Kwanza Osajyefo
Artist: Phil Briones
Cover Price: $3.99
This is a story that resonates more than it should.
Mark Waid is a comic creator powerhouse. Kwanza Osajyefo has high concepts, though doesn’t always click as a writer. Together, these two have a story that hits very close to home and is very organic. The characters come through very clearly without dropping into stereotypes. Actually, Waid and Osajyefo captured the frustration of being young. Of being expected to handle everything without being given the respect to be asked how to deal with anything. The frustration of every character comes through in different ways and they are all within the realm of believability.
Phil Briones’ art combines with the story to bring everything to vivid life. Some character’s faces can feel a bit to lean at times, although everything else is very crisp. Moreover, Briones has a difficult job of showing disaffected and disenfranchised people and bringing those emotions to life. He succeeds in a way few artists can. The action in this issue is light, although very dynamic. Additionally, the composition and positioning of these characters is top-tier work.
Ignited is the right story at the right time and can speak to a lot of people. This is the comic that makes superstars out of its creators.
Writers: Matthew Rosenberg
Artist: Carlos Villa, Carlos Gomez & Bob Quinn
Cover Price: $3.99
Yes, I am a big X-Men fan, although that is not why this is my Pick this week. It’s because this comic surprised me.
Matthew Rosenberg wrote a story centering on Emma Frost from just before the Extermination event until the current pages. He writes an interesting version of the hero-turned-underworld figure. Rosenberg’s character work on Frost goes a long way to paint her in a new light. However, that may be to the detriment of several other X-Men characters that litter this comic. Moreover, he is very careful to show that Frost has been a part of a lot of what has happened to the X-Men post Extermination and been careful to stay out of the spotlight.
Meanwhile, the art is by three artists and I do not know whom worked on which page. I would not classify any of the artists as bad. In fact, the artist that worked on the pages during a shopping spree by Frost and Marrow is pretty sharp and downright sassy in feel. That art had a detail and sheen that made the characters stand out in a number of different ways. However the other artists weren’t up to the same level as this one and the shift between the three is fairly noticeable.
So, you are probably asking, why is this a Pick of the Week? Honestly, it is because of the revamping of Emma Frost. She is normally known as a capable person, though only in manipulation. In this comic, Rosenberg transforms Frost into a character that has foresight and a talent for tactical decision-making. Moreover, she has a lot of empathy for those in her charge. This is the kind of character evolution that can lead to big things down the line, assuming the editors pay attention to this forward motion.
This Pick of the Week isn’t flashy. It isn’t a game changer. It is the kind of comic that makes you see more possibility in a character, and that can lead to huge things in the future.
What was the best comic you read? Let us know in the comments below! In the meantime, you can listen to our comic book news and reviews podcast, the Part-Time Henchmen!
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