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PUBG: The Elusive Quest for Optimization

Though the title has been a landmark hit on Steam, Xbox gamers have been repeatedly disappointed and frustrated with PUBG Corp‘s console version.

To everyone’s surprise, however, Microsoft announced the game would be leaving their Preview Program.

Time and Money

Restoring a game to its proper levels is costly, both in resources and time. The company is taking a risk in releasing the game before the FIX PUBG campaign concludes (hopefully) in October. By allowing a partial version to take the place of a completed product, PUBG Corp may worsen the problems they wish to fix.

However, Microsoft sees the game as a possible ace in their hand. By being exclusive to their console, consumers may be nudged in their direction. The popularity of a buggy game may wane upon release, but players can put up with bugs. World of Warcraft was nearly unplayable upon release, and still broke thresholds and records thought unbreakable at the time. PUBG may be in a similar position. Fans may simply want to play the game, and put up with the poor levels of optimization.


And yet, can Microsoft and PUBG Corp bet on a subpar product?¬†Fortnite¬†already seems to be the red to PUBG’s blue, and that is only in the battle royale market.¬†Battlefield V and Black Ops 4 are going to be steady competitors as well.

With these levels of competition from staples in the industry, a poor experience may mean life and death for the game. Some may say the PC version of the game is buggy, and still a success. However, the Xbox community will see even more problems. And these problems will surface down generational lines. The newest Xbox One will retain an frame-rate of around 30, but older models will not be so fortunate. This may cause the playerbase to resent the game.

In conclusion, the release is a gamble with a high threshold for both loss and gains. What are your thoughts on the matter? Let us know in the comments.