PlayerUnknown’s Battlegrounds is longer adhering to its weekly and monthly patch schedule.
Bluehole has announced that they will no longer be rushing to deliver patches to arbitrary weekly and monthly deadlines, focusing instead on releasing new features to the game when they’re ready. Detailing the changes in a Steam announcement, the PUBG developers reassured fans that “we are not winding down the development” and are “still on-track to release our game as per our updated timeline”. Patch notes will still be supplied and the community will be kept in the loop for new features, so fans don’t have to worry there.
The changes will not mean the test servers will be used less or updated less frequently. Weekly patches are no longer guaranteed, but the post says “we will utilize the test servers for significantly longer periods of time”. The decision to no longer force a patch out every month or week will help the quality of the patches when they are released, even if means that the release of those features is further back now.
In other news, PlayerUnknown’s Battlegrounds’ vague release date has been pushed back. The initial plan for the game was to fully launch from Early Access within six months of it launching on Steam, which would mean that it would release next month. However, Lead developer and creator Brendan Greene has confirmed in an interview with RockPaperShotgun that “I can guarantee you, six or seven months and we’re out of early access.”