Can the sequel to One-Finger Death Punch bring more to the table?
A sequel to an early 2014 title, One Finger Death Punch, is right around the corner. Developer Silver Dollar Games is scheduling a Steam release on April 15. User-based reviews for the original title sitting at an undeniably high rate of 95.52% positive after over 14,000 submissions. This means that this sequel will have to prove that the addition of a “2” on the title is not the only thing that will continue its positive reception. Can it achieve that goal? Let’s find out!
To begin, let’s just clarify what type of game this is to avoid any unwarranted expectations or potentially unforeseen let downs by readers unfamiliar with the original title. This is a pseudo-side-scrolling, high-octane, fast-paced, energetic, and reaction-based clicker. The game was designed to entertain players with an onslaught of enemies. Our avatar is responsible for destroying these enemies. Speaking of the avatar, I liked it for comedic reasons. It essentially appears to have walked off the nearest bathroom designation sign and onto the screen to bring pain upon our digital foes.
You only need to press two buttons for this game.
Our avatar does attacks is a variety of ways. Players can punch, kick, shoot projectiles, and even catch weapons they can use shortly afterward. The most interesting thing about doing all this? It’s all done with only your right and left mouse button. The utter simplicity of the controls combined with gratuitous spurts of blood, bone-crunching sounds from particularly painful strikes, and an announcer that seems appropriate in any poorly dubbed kung fu movie make for a fun and entertaining combination.
In addition to the actual gameplay, the official release will have over 400 levels. There will also be a variety of different level types, survival modes, and a healthy amount of different skills. For the competitor in all of us, there will also be a leaderboard. This leads us to the two-part question concerning most games: 1. Is this game worth trying? Maybe more importantly, 2.) Is it worth our hard-earned dollars, euros, or gold-pressed platinum strips (if you’re a Ferengi)?
Given that the game has a free demo and small file size, it is certainly worth downloading the demo for a test drive. The question of if it’s worth the $5 price tag for interested readers is a more subjective one. For me, the answer is a definite “Yes.” At only 5 bucks, I can certainly say I’ve spent more than that amount on a fast food meal that was far less gratifying than the time I’ve already been entertained by a game I’ve only just begun to enjoy.