The Mythic race went down to the wire in this raid expansion despite being brief.
Method and Limit are often considered the best guilds in the world. Method triumphed for world first this time around as they did during the previous raid tier. Limit quickly took second place (despite Method going back and killing Mythic Jaina again) and first in North America. Positions 3 through 42 are all 8/9 Mythic as of this writing.
People might ask whether or not the race is even meaningful anymore. After all, the Mythic version of the raid has only been out for a week (or in World of Warcraft time, two raid resets). Surely something as difficult as Mythic raiding should take a lot longer, right?
Despite a rough end to 2018, Blizzard has come back stronger with this new raid.
2018 was not the year for Blizzard Entertainment. As you have seen from our previous coverage, the departure of Mike Morhaime was the first sign that led fans to question what was going on at Blizzard. We even mused that Activision had started to influence things at the company. While it is unknown how much creative control Activision actually has as of right now, there are signs of life within World of Warcraft.
The new raid is fun and engaging, with unique mechanics in each fight (think High Tinker Mekkatorque and Opulence) bringing players back to the nostalgia of previous raids that required coordination and teamwork. As a guild master, I look forward to raiding with my guild every night. We’re not only there to collect gear, but to work through the new challenges that the new raid provides. Overall, I like Battle for Dazar’alor—not as much as Karazhan or Black Temple, but I like it enough to make the raid experience fun and engaging.
Numbers don’t lie—World of Warcraft has surged on Twitch.
Method guild master Scott “Sco” McMillan took an unusual step in the raiding community during Mythic Uldir progression: he streamed the guild’s progression. Prior to that, those vying for world first kept their strategies under lock and key because they believed that their rivals would use their strategies.
By laying it all out in the open, Method also proved that their skill alone was enough (again). Method’s streams attracted 2.26 million hours watched from January 30 to February 5.
However, PvE content in World of Warcraft is infrequent compared to the constant content updates that games such as Fortnite and League of Legends provide. This makes the Mythic race far more significant relative to the amount of content Blizzard puts out compared to Epic and Riot.
Do you think the Battle of Dazar’alor raid has made World of Warcraft playable again? If you’re not currently playing the game, what would Blizzard have to do to entice you to play again? Let us know in the comments below!