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The Legendary Fourth Installment is Being Reworked.

Metroid Prime 4, the game every Nintendo fan has been waiting for, has apparently been scrapped with development starting from scratch. In a recent video posted just this morning, Nintendo’s Senior Managing Executive Officer, Shinya Takahashi, has announced that development on the highly anticipated game will be rebuilt from the ground up. The latest installment in the Metroid franchise will involve Retro Studios as developer, with producer Kensuke Tanabe working alongside them.

This may come as a disappointment to some fans. But as Shigeru Miyamoto once said, “A delayed game is eventually good, but a rushed game is forever bad.” With the original Metroid Prime developers at the helm, there is no doubt that whatever comes to light will certainly please longtime fans of the franchise. Take Breath of the Wild for example. The game was supposed to come out in 2015. Added development time led to a delay. However, in the end, the delay proved to be well worth it. It most certainly helps that Nintendo has had a good track record with publishing decisions. Certain companies wouldn’t put the time or effort into a move like this and simply cancel the game. But “Ninten-does what Ninten-do,” and has chosen to help put the time and effort into making this game come to the fans. Good for them.

What’s Next?

Retro Studios meanwhile has been a bit silent in the past couple of years. Their last game was 2014’s Donkey Kong Tropical Freeze. While they did help port the game to the Switch, not much was known about their current projects until today. There is currently no word on who will be directing the project, but producer Kensuke Tanabe has worked on previous entries in the series. So, his involvement is already starting to spell good progress. In the end, we may not see gameplay footage at this year’s E3, but who knows. Nintendo always has a few surprises up its sleeve.