A Game Breaking Blade
The Infinity Blade. It not only breaks down player-built structures; it also breaks the game. Unprecedented mobility, health regeneration, and near one-hit kills. With an item this overpowered, something had to be done.
In a tweet earlier today, Epic Games admitted they made a mistake when they added the Infinity Blade to Fortnite.
“We messed up and rolled out the Infinity Blade overpowered / without good counters, especially in the end game. The Infinity Blade has been Vaulted and we are re-evaluating our approach to Mythic items. Thanks for calling us out on this!”
It Comes to No Surprise
Last week the Infinity Blade got a fix to its health regeneration abilities in response to community feedback that the item was too powerful. But it just wasn’t enough. Its ability to tear down player-built defenses with ease was a game-changer. One Infinity Blade spawned each game. If you had the weapon, you had an almost-clear path to victory.
The Infinity Blade broke Fortnite esports and left players angry that such an item had been added to the game, seemingly without considering the consequences. Released during the middle of the Winter Royale tournament, players didn’t have time to adapt to the changes. Some players wonder how well Fortnite can balance the game between the casual and competitive scenes.
However, Epic Games is more responsive to feedback than most developers. Vaulting the Infinity Blade really shows how they can own up to their mistakes. According to the tweet, they seem to have learned their lesson and will take care when releasing new mythic items.
What do you think of this change to the Infinity Blade? Let us know in the comments below!