“Clear Vision 4” Review: Tales Of A Sniper
People are often surprised that shooter games have made their way onto mobile devices. How can that possibly be fun? Fortnite, as an example, made a statement on Twitter saying that in December 2019, there were as many mobile players as PC players. Yet a single look at the interface one has to use in order to properly play is rather exonoristic!
However, the reality is that mobile shooters are on the rise, and that is why I chose to review a sequel to one of my favorite mobile games: Clear Vision 4, which is a fun yet simple game that requires a lot of thinking. Created under the company title: “Clear Vision Games,” not much is known about the developers.
Core Concept (4/5)
Starting at the core concept, the game uses black stick figures that represent your character, as well as the targets. Though a bit bloody when that bullet splices through a target’s head, there is not much this game will not do.
An example is the very idea of playing as a “hitman” who makes money off of murder, especially for things as simple as: “The guy stole my laptop, so take him out” (an actual description for a task found at around level 6). Then again, mobile devices now support an estimated three dozen “weed growing” games, which was unheard of five years ago when I made my first release.
You are given a choice of a sniper rifle (they can be upgraded for better accuracy, though upon further inspection, none of the features actually make a difference; upgrading the accuracy of your gun adds no actual difference in how well you hit the enemy). You are then given a visual of a city with various icons to click. One is called the “Wanted” list, where “wanted” enemies are provided. The others represent nothing. All I know is, when you click on them they give you additional jobs.
The game’s core concept is ranked at a 4/5 in my book. It is simple yet conducive, and it has a lot more replay value than the last release they made with Clear Vision 3, of which did not have as many levels and, therefore, after a certain point it just became boring to repeat the same levels. This one hit the nail on the head!
The visuals are effective enough. Utilizing a cartoony look, the game is no better visually than their last release of the same game. It is a good way to do things, as it makes the rather uncustomary concept for the game that much better.
Take Call Of Duty as an example (just about any of them). You have tremendous realism but you shoot an enemy and blood does not spill; grenades do not turn enemies into a thousand gory pieces.
This game did the opposite! It made the blood splatter realistic but the characters you are shooting are, quite literally, stick figures. This allows them to get away with some rather explicit “jobs” for you to perform, such as shooting a wire so it will swing down and electrocute the person (this job stated the method in which the person was killed had to “look like an accident!”)
I give the visuals 3/5, simply because I do not feel much effort went into it. It’s effective, but nothing changed since the last one.
This game is awesome! It does not rely on in-app purchases, and it can get very tricky at times. One example is when the distance is affecting the shot you are trying to take. You have to use the vertical line of the crosshairs to determine distance, represented by 100, 200, 300, 400, and onward. This is very similar to what real snipers have to do. It is called “sighting,” and it means adjusting the scope’s crosshairs so you account for distance and wind.
You also use the horizontal line to adjust wind speeds, meaning you will often find the missions much more than merely aiming at the head of the character. You have to adjust the crosshairs so those two sets of lines account for where the bullet will actually go.
Overall, very fun, with good replay value. Clear Vision 3 was fun, too, but it did not contain enough levels. This one, however, has a good amount. I made it a good 40 levels in before I lost interest, but that is simply because I am not a “mobile gamer,” and choose more competitive games to build myself up with.
Fun is 4/5 because it is an entertaining game with a good sense of immersion. It also consists of balanced gameplay.
Overall, the game is a solid 4/5. It is challenging and entertaining, and I love how they mismatched the theme of characters with stick figures. Very clever and a great way to make the gory nature of the game seem less awful! Check it out!